Digital Childhoods Technologies and Children’s Everyday Lives /

書誌詳細
団体著者: SpringerLink (Online service)
その他の著者: Danby, Susan J. (編集者), Fleer, Marilyn (編集者), Davidson, Christina (編集者), Hatzigianni, Maria (編集者)
要約:XII, 287 p. 39 illus.
text
言語:英語
出版事項: Singapore : Springer Nature Singapore : Imprint: Springer, 2018.
版:1st ed. 2018.
シリーズ:International Perspectives on Early Childhood Education and Development, 22
主題:
オンライン・アクセス:https://doi.org/10.1007/978-981-10-6484-5
フォーマット: 電子媒体 図書
目次:
  • Introduction
  • 1 Digital childhoods across contexts and countries
  • Section 1 Social affordances across time and space in digital contexts
  • 2 How families use of video communication technologies during intergenerational SKYPE
  • 3 Digital bridges between home and preschool: Theorising conceptually inclusive practice in digital environments
  • 4 Digital participation among children in rural areas
  • 5 Producing contexts for young children's digital technology use: Web searching during Adult-Child interactions at home and preschool
  • Section 2 Emotionality, play and digital engagement
  • 6 Electronic Gaming: Associations with self-regulation, emotional difficulties and academic performances
  • 7 Children's collaborative learning in science scaffolded by iPads
  • 8 Digital play and learning in the home: Families' perspective
  • 9 Rules of Engagement: Family rules on young children's access to and use of technologies
  • 10 Hacking Toys and Remixing Media: Integrating maker literacies into early childhood
  • Section 3 Societal tools for thinking, learning and communicating differently
  • 11 Supporting whole child development in the digital age
  • 12 Digital narratives and young children
  • 13 Teaching visual arts with digital technologies
  • 14 Learning literacy: Engaging with print and digital texts in the first year of school
  • 15 Digital tools to support children's speech and language skill
  • 16 Digital games in the early childhood classroom: Theoretical and practical considerations
  • 17 From play to interplay: A young child's use of multiple technologies in the social organisation of a pretend telephone conversation.