Infrastructure in Video Games
| Hoofdauteur: | |
|---|---|
| Coauteur: | |
| Samenvatting: | VIII, 102 p. 12 illus., 10 illus. in color. text |
| Taal: | Engels |
| Gepubliceerd in: |
Cham :
Springer Nature Switzerland : Imprint: Palgrave Macmillan,
2024.
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| Editie: | 1st ed. 2024. |
| Onderwerpen: | |
| Online toegang: | https://doi.org/10.1007/978-3-031-72092-5 |
| Formaat: | Elektronisch Boek |
Inhoudsopgave:
- Chapter 1: Introduction: Infrastructure Studies
- Chapter 2: Inform, Game Rules, World State, and Interfaces
- Chapter 3: Levers and Watchtowers
- Chapter 4: Avatars and Governmentality
- Chapter 5: Maintenance and Scarcity
- Chapter 6: Interfaces and Fictional Worlds
- Chapter 7: Conclusion: The Occasion of New Infrastructure.