21st Century Sports How Technologies Will Change Sports in the Digital Age /
| Korporacja: | |
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| Kolejni autorzy: | |
| Streszczenie: | XVII, 301 p. 55 illus., 24 illus. in color. text  | 
| Język: | angielski | 
| Wydane: | 
        Cham :
          Springer International Publishing : Imprint: Springer,
    
        2020.
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| Wydanie: | 1st ed. 2020. | 
| Seria: | Future of Business and Finance,
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| Hasła przedmiotowe: | |
| Dostęp online: | https://doi.org/10.1007/978-3-030-50801-2 | 
| Format: | Elektroniczne Książka | 
                Spis treści: 
            
                  - I. Introduction
 - How technologies impact sports in the digital age
 - Taxonomy of sportstech
 - How Thesis Driven Innovation Radars could benefit the sports industry
 - II. Physical Technologies
 - Robotics, automation, and the future of sports
 - Robotics and AI: How technology may change the way we shape our bodies and what this does to the mind
 - The reach of sports technologies
 - The future of additive manufacturing in sports
 - The current state and future of regenerative sports medicine
 - III. Information Processing Technologies
 - Big Data, artificial intelligence, and quantum computing in sports
 - The data revolution: Cloud computing, artificial intelligence and machine learning in the future of sports
 - Blockchain: From fintech to the future of sport
 - The rise of Emotion AI: Decoding flow experiences in sports
 - IV. Human interaction technologies
 - Strategies to reimagine the stadium experience
 - Virtual reality & sports: The rise of mixed, augmented, immersive, and esports experiences
 - Video games, technology, and sport: The future is interactive, immersive, and adaptive
 - V. Final
 - Impossible sports
 - Beyond 2030: What sports will look like for the athletes, consumers and managers.