Graduate Skills and Game-Based Learning Using Video Games for Employability in Higher Education /

Bibliographic Details
Main Author: Barr, Matthew (Author)
Corporate Author: SpringerLink (Online service)
Summary:XIX, 226 p. 25 illus.
text
Language:English
Published: Cham : Springer International Publishing : Imprint: Palgrave Macmillan, 2019.
Edition:1st ed. 2019.
Series:Digital Education and Learning,
Subjects:
Online Access:https://doi.org/10.1007/978-3-030-27786-4
Format: Electronic eBook
Table of Contents:
  • Chapter 1. Video games and learning
  • Chapter 2. Graduate attributes and games
  • Chapter 3. Playing games at university
  • Chapter 4. The student perspective
  • Chapter 5. Reflections on game-based learning
  • Chapter 6. The Educator perspective
  • Chapter 7. The games industry perspective
  • Chapter 8. Gaming for graduates.