Torthaí cuardaigh - "Computer games Programming."
Topaicí molta laistigh de do chuardach.
Topaicí molta laistigh de do chuardach.
- Computer games 15
- Game Development 15
- Programming 15
- Digital Education and Educational Technology 5
- Educational technology 5
- Digital and New Media 3
- Digital media 3
- Science, Technology and Society 3
- Sociological aspects 3
- Sociology, Urban 3
- Technology 3
- Urban Sociology 3
- Computer science 2
- Education 2
- Innovation and Technology Management 2
- Science 2
- Science and Technology Studies 2
- Social aspects 2
- Technological innovations 2
- Applied Linguistics 1
- Applied linguistics 1
- Asia 1
- Asian Business 1
- Behavioral Sciences and Psychology 1
- Business 1
- Business Strategy and Leadership 1
- Clinical Psychology 1
- Clinical psychology 1
- Communication 1
- Communications Engineering, Networks 1
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1
Representations of Poverty in Videogames
Foilsithe / Cruthaithe 2022Ábhair: Faigh an téacs iomlán
Leictreonach Ríomhleabhar -
2
Smart Pedagogy of Game-based Learning
Foilsithe / Cruthaithe 2021Ábhair: Faigh an téacs iomlán
Leictreonach Ríomhleabhar -
3
The Unity Game Engine and the Circuits of Cultural Software
Foilsithe / Cruthaithe 2019Ábhair: Faigh an téacs iomlán
Leictreonach Ríomhleabhar -
4
The Management of Continuous Product Development Empirical Research in the Online Game Industry /
Foilsithe / Cruthaithe 2022Ábhair: Faigh an téacs iomlán
Leictreonach Ríomhleabhar -
5
Tailored Gamification to Educational Technologies
Foilsithe / Cruthaithe 2019Ábhair: Faigh an téacs iomlán
Leictreonach Ríomhleabhar -
6
Esports in the Asia-Pacific Ecosystem, Communities, and Identities /
Foilsithe / Cruthaithe 2023Ábhair: Faigh an téacs iomlán
Leictreonach Ríomhleabhar -
7
Language, Gender and Videogames Using Corpora to Analyse the Representation of Gender in Fantasy Videogames /
Foilsithe / Cruthaithe 2021Ábhair: Faigh an téacs iomlán
Leictreonach Ríomhleabhar -
8
eSports is Business Management in the World of Competitive Gaming /
Foilsithe / Cruthaithe 2019Ábhair: Faigh an téacs iomlán
Leictreonach Ríomhleabhar -
9
Simulation and Gaming for Social Design
Foilsithe / Cruthaithe 2021Ábhair: Faigh an téacs iomlán
Leictreonach Ríomhleabhar -
10
Interdisciplinary Perspectives on Virtual Place-Based Learning
Foilsithe / Cruthaithe 2019Ábhair: Faigh an téacs iomlán
Leictreonach Ríomhleabhar -
11
Gameful Second and Foreign Language Teaching and Learning Theory, Research, and Practice /
Foilsithe / Cruthaithe 2019Ábhair: Faigh an téacs iomlán
Leictreonach Ríomhleabhar -
12
ComMODify User Creativity at the Intersection of Commerce and Community /
Foilsithe / Cruthaithe 2018Ábhair: Faigh an téacs iomlán
Leictreonach Ríomhleabhar -
13
Video Games and Well-being Press Start /
Foilsithe / Cruthaithe 2020Ábhair: Faigh an téacs iomlán
Leictreonach Ríomhleabhar -
14
Location-Based Gaming Play in Public Space /
Foilsithe / Cruthaithe 2019Ábhair: Faigh an téacs iomlán
Leictreonach Ríomhleabhar -
15
Making Smart Cities More Playable Exploring Playable Cities /
Foilsithe / Cruthaithe 2020Ábhair: Faigh an téacs iomlán
Leictreonach Ríomhleabhar