Arama Sonuçları
Önerilen Konular
Önerilen Konular
- Computer games
- Game Development 15
- Programming 15
- Digital Education and Educational Technology 5
- Educational technology 5
- Digital and New Media 3
- Digital media 3
- Science, Technology and Society 3
- Sociological aspects 3
- Sociology, Urban 3
- Technology 3
- Urban Sociology 3
- Computer science 2
- Education 2
- Innovation and Technology Management 2
- Science 2
- Science and Technology Studies 2
- Social aspects 2
- Technological innovations 2
- Applied Linguistics 1
- Applied linguistics 1
- Asia 1
- Asian Business 1
- Behavioral Sciences and Psychology 1
- Business 1
- Business Strategy and Leadership 1
- Clinical Psychology 1
- Clinical psychology 1
- Communication 1
- Communications Engineering, Networks 1
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1
Gameful Second and Foreign Language Teaching and Learning Theory, Research, and Practice /
Baskı/Yayın Bilgisi 2019Tam Metin Erişim
Elektronik Kitap -
2
eSports is Business Management in the World of Competitive Gaming /
Baskı/Yayın Bilgisi 2019Tam Metin Erişim
Elektronik Kitap -
3
The Unity Game Engine and the Circuits of Cultural Software
Baskı/Yayın Bilgisi 2019Tam Metin Erişim
Elektronik Kitap -
4
Interdisciplinary Perspectives on Virtual Place-Based Learning
Baskı/Yayın Bilgisi 2019Tam Metin Erişim
Elektronik Kitap -
5
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6
Language, Gender and Videogames Using Corpora to Analyse the Representation of Gender in Fantasy Videogames /
Baskı/Yayın Bilgisi 2021Tam Metin Erişim
Elektronik Kitap -
7
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8
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9
ComMODify User Creativity at the Intersection of Commerce and Community /
Baskı/Yayın Bilgisi 2018Tam Metin Erişim
Elektronik Kitap -
10
Location-Based Gaming Play in Public Space /
Baskı/Yayın Bilgisi 2019Tam Metin Erişim
Elektronik Kitap -
11
Making Smart Cities More Playable Exploring Playable Cities /
Baskı/Yayın Bilgisi 2020Tam Metin Erişim
Elektronik Kitap -
12
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13
The Management of Continuous Product Development Empirical Research in the Online Game Industry /
Baskı/Yayın Bilgisi 2022Tam Metin Erişim
Elektronik Kitap -
14
Tailored Gamification to Educational Technologies
Baskı/Yayın Bilgisi 2019Tam Metin Erişim
Elektronik Kitap -
15
Esports in the Asia-Pacific Ecosystem, Communities, and Identities /
Baskı/Yayın Bilgisi 2023Tam Metin Erişim
Elektronik Kitap