Smart Learning Ecosystems as Engines of the Green and Digital Transition Proceedings of the 8th Conference on Smart Learning Ecosystems and Regional Development /
| Համատեղ հեղինակ: | |
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| Այլ հեղինակներ: | , , |
| Ամփոփում: | X, 278 p. 50 illus., 47 illus. in color. text |
| Լեզու: | անգլերեն |
| Հրապարակվել է: |
Singapore :
Springer Nature Singapore : Imprint: Springer,
2023.
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| Հրատարակություն: | 1st ed. 2023. |
| Շարք: | Advances in Sustainability Science and Technology,
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| Խորագրեր: | |
| Առցանց հասանելիություն: | https://doi.org/10.1007/978-981-99-5540-4 |
| Ձևաչափ: | Էլեկտրոնային Գիրք |
Բովանդակություն:
- Part I: Fostering Intelligent Education and Smart Cities
- Academic Staff Perceptions and Attitudes Towards Learning Analytics
- Enhancing Load Evaluation in Intelligent Tutoring Systems through Velocity-Based Training
- Intelligent Tutoring System and Learning: Complexity and Resilience
- How Cities Can Learn: Key Concepts, the Role of ICT, and Research Gaps
- Smart Cities and Smart Regions Roadmap
- Part II: Telepresence Technology in Education
- TelePresence – Social Justice for the Online “Other”?
- HoloLearn: Towards a hologram-mediated hybrid education
- Using telepresence robots for remote participation in technical subjects in higher education
- Part III: Digital Transformation in Education
- The Transformation of Art Teaching Process: A Qualitative Study of Digital Mediated Teaching
- Digital Turn in Social Work Education and Practice
- Sustainable digital transition with students’ experience and smartphones at D. Maria II school cluster
- An Evaluation of Participatory Videoas Teaching Digital Storytelling against Climate-driven Inequalities
- Part IV: Exploring Game-Based Learning and Gamification in Education
- Implementation of Minecraft in Education to Introduce Sustainable Development Goals: Approaching Renewable Energy through Game-based Learning
- A Systematic Mapping Review of Research Concerning the Use of Games in Teacher Training
- Unplugging Math: Integrating Computational Thinking into Mathematics Education Through Poly-Universe
- Design of an Adaptive Hybrid Gamification Teaching Method and Its Practice in Computer Science and Animation Teaching.