Technology Supported Active Learning Student-Centered Approaches /
| Corporate Author: | |
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| Other Authors: | , |
| Summary: | V, 188 p. 36 illus., 28 illus. in color. text |
| Language: | English |
| Published: |
Singapore :
Springer Nature Singapore : Imprint: Springer,
2021.
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| Edition: | 1st ed. 2021. |
| Series: | Lecture Notes in Educational Technology,
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| Subjects: | |
| Online Access: | https://doi.org/10.1007/978-981-16-2082-9 |
| Format: | Electronic Book |
Table of Contents:
- Technology to Support Active Learning in Higher Education
- Agile and lean methods with design thinking.-Project-based Learning in Higher Education
- Inquiry-based Learning in Higher Education
- Agile Methodologies in learning with design Thinking
- The Design of a Problem-Based Learning Platform for Engineering Education
- Serious games to support Agile and Lean Methodologies
- Design thinking as a collaborative learning design tool for teachers
- Design thinking for promoting human-centred design
- Game design-based learning for preservice and in-service teacher training.