Virtual Dark Tourism Ghost Roads /
| Korporacja: | |
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| Kolejni autorzy: | |
| Streszczenie: | XV, 323 p. text |
| Język: | angielski |
| Wydane: |
Cham :
Springer International Publishing : Imprint: Palgrave Macmillan,
2018.
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| Wydanie: | 1st ed. 2018. |
| Seria: | Palgrave Studies in Cultural Heritage and Conflict,
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| Hasła przedmiotowe: | |
| Dostęp online: | https://doi.org/10.1007/978-3-319-74687-6 |
| Format: | Elektroniczne Książka |
Spis treści:
- 1. Introduction, Virtual Dark Tourism: Disaster in the Space of the Imagination
- 2. “Some Lingering Influence in the Shunned House”: H. P. Lovecraft’s Three Invitations to Dark Tourism
- 3. “Imagined ghosts on unfrequented roads”: Gothic Tourism in Nineteenth-Century Cornwall
- 4. Through the Looking Glass Darkly: The Convergence of Past and Present in Connie Willis’s Time-Travel Novels
- 5. Cinematic Thanatourism and the Purloined Past: The “Game of Thrones Effect” and the Effect of Game of Thrones on History
- 6. Touring the “Burning Times”: The Rhetoric of Witch-Hunting Films, 1968-1973
- 7. “Did Those Portly Men Over There Once Rush This Position?”: Virtual Dark Tourism and D-Day Commemorations
- 8. Thanaviewing, the Aokigahara Forest, and Orientalism: Rhetorical Separations between the Self and the Other in The Forest
- 9. Experiencing Rwanda: Understanding Mass Atrocity at Nyamata
- 10. Hurricane Katrina Goes Digital: Memory, Dark Tours, and YouTube
- 11.A Virtual Dark Journey through the Debris: Playing Inside the Haiti Earthquake (2010)
- 12. Surviving the Colonial Blizzard: The Alaskan Native Game Never Alone as a Walkthrough in Cultural Resistance
- 13. Virtually Historical: Performing Dark Tourism through Alternate History Games
- 14. Remembering Fictional History and Virtual War in EVE Online.