Artificial Intelligence for Supporting Human Cognition and Exploratory Learning in the Digital Age
| Corporate Author: | |
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| Other Authors: | , , |
| Summary: | XXIV, 273 p. 83 illus., 69 illus. in color. text |
| Language: | English |
| Published: |
Cham :
Springer Nature Switzerland : Imprint: Springer,
2024.
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| Edition: | 1st ed. 2024. |
| Series: | Cognition and Exploratory Learning in the Digital Age,
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| Subjects: | |
| Online Access: | https://doi.org/10.1007/978-3-031-66462-5 |
| Format: | Electronic Book |
Table of Contents:
- Part I: Artificial Intelligence And Its Challenges In Education. Evaluating Popular Mooc Platforms By Generative Artificial Intelligence (Ai) Robots: How Consistent Are The Robots?
- Integrating Large Language Models In Art And Design Education
- Usage Of And Attitudes Towards Ai-Technology In The Learning Processes Of First-Year Students
- Exploring Infranodus: A Text Analysis Tool
- Fostering Problem Solving And Critical Thinking In Mathematics Through Generative Artificial Intelligence
- Part Ii: Does Chatgpt Disrupt Education?. How To Deal With Ai-Powered Writing Tools In Academic Writing: A Stakeholder Analysis
- Homogeneity Of Token Probability Distributions In Chatgpt And Human Texts
- Anchoring Concepts Influence Essay Conceptual Structure And Test Performance
- Chatgpt And Bard In Education: A Comparative Review
- Part Iii: Learning Analytics And Its Applications. Mining, Analyzing, And Modeling The Cognitive Strategies Students Use To Construct Higher Quality Causal Maps
- Grouping Students’ Learning Patterns With Manaba’s Log Data By K-Means
- Leveraging Emotions To Enhance Learning Success In Online Education: A Systematic Review
- Score Prediction From Programming Exercise System Logs Using Machine Learning
- The Effects Of Learning Analytics-Based Feedback On Knowledge Acquisition: The Role Of Feedback Literacy
- Three Frameworks For Data Literacy
- Part Iv: Exploratory Technologies And Its Benefits. The Effects Of Age And Learning With Educational Robotic Devices On Children's Algorithmic Thinking
- Effects Of An Immersive, Multilinear Future Scenario For Education Purposes
- On The Predictors Of Computational Thinking Self-Efficacy
- Mathematical Problem-Solving By Means Of Computational Thinking And Programming: A Use-Modify-Create Approach
- The Use Of Metacognitive Strategies In Storytelling To Examine Preschool Children's Listening Comprehension Skills
- Tap Or Swipe: Interaction's Impact On Cognitive Load And Rewards In A Mobile Mental Math Game
- Systematic Literature Review Of The Effort Of Gaming Elements On E-Learning Platforms
- Augmented Reality And Virtual Reality In Preservice Teacher Preparation: A Systematic Review Of Empirical Literature.