Digital Games After Climate Change

書誌詳細
第一著者: Abraham, Benjamin J. (著者)
団体著者: SpringerLink (Online service)
要約:XV, 254 p. 4 illus.
text
言語:英語
出版事項: Cham : Springer International Publishing : Imprint: Palgrave Macmillan, 2022.
版:1st ed. 2022.
シリーズ:Palgrave Studies in Media and Environmental Communication,
主題:
オンライン・アクセス:https://doi.org/10.1007/978-3-030-91705-0
フォーマット: 電子媒体 図書
目次:
  • Chapter 1. Why Games and Climate Change?
  • Chapter 2. How can games save the world?
  • Chapter 3. What is an ecological game?
  • Chapter 4. How much energy does it take to make a videogame
  • Chapter 5. The carbon footprint of games distribution
  • Chapter 6. The carbon footprint of playing games
  • Chapter 7. The Periodic Table of Torture
  • Chapter 8. Where to from here?.