Graduate Skills and Game-Based Learning Using Video Games for Employability in Higher Education /
| Glavni autor: | |
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| Autor kompanije: | |
| Sažetak: | XIX, 226 p. 25 illus. text |
| Jezik: | engleski |
| Izdano: |
Cham :
Springer International Publishing : Imprint: Palgrave Macmillan,
2019.
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| Izdanje: | 1st ed. 2019. |
| Serija: | Digital Education and Learning,
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| Teme: | |
| Online pristup: | https://doi.org/10.1007/978-3-030-27786-4 |
| Format: | Elektronički Knjiga |
Sadržaj:
- Chapter 1. Video games and learning
- Chapter 2. Graduate attributes and games
- Chapter 3. Playing games at university
- Chapter 4. The student perspective
- Chapter 5. Reflections on game-based learning
- Chapter 6. The Educator perspective
- Chapter 7. The games industry perspective
- Chapter 8. Gaming for graduates.