Creating a Virtual Machine in Matlab as Part of Business Game for Educating People with Special Needs

Bibliographic Details
Parent link:Communications in Computer and Information Science
Vol. 754 : Creativity in Intelligent Technologies and Data Science.— 2017.— [P. 858-871]
Corporate Authors: Национальный исследовательский Томский политехнический университет (ТПУ) Инженерная школа информационных технологий и робототехники (ИШИТР) Отделение информационных технологий (ОИТ), Национальный исследовательский Томский политехнический университет (ТПУ) Школа базовой инженерной подготовки (ШБИП) Отделение социально-гуманитарных наук (ОСГН)
Other Authors: Khaperskaya A. V. Alena Vasilievna, Berestneva O. G. Olga Grigorievna, Marukhina O. V. Olga Vladimirovna, Mokina E. E. Elena Evgenjevna, Mitsel A. A. Artur Aleksandrovich, Kozlova N. Natalia, Petrova L. Lyudmila
Summary:Title screen
The paper addresses the problem of adapting people with special needs to their future working environment. We support the idea that organizing courses and business cases on a virtual machine will be a solution to this problem. The analysis of people with special needs behavior in the actual learning process and their e-learning experience shows their ability to adjust their actions and develop adaptation skills relevant to any environment. Then, we analyze their behavior and the ways to involve them in the virtual setting activities, thus enabling them to feel that they are productive employees and members of the society. As the key evidence, we give an algorithm for creating a virtual business game that can engage people of any professions and social niches. We present the detailed algorithm of competences design and instruments of LSA- method, which helps to create a virtual machine for the decision-making process. Participants, including those with special needs, can also correct their decisions, which help them develop their abilities to adapt to their future working environment in a company. The work is interdisciplinary at the confluence of the disabled people behavior analysis and application of the key e-learning technologies. The main advantage of arranging such courses on the virtual machine is that people with special needs acquire the adaptation, communication, and decision-making skills as a part of distance learning.
Режим доступа: по договору с организацией-держателем ресурса
Published: 2017
Subjects:
Online Access:https://doi.org/10.1007/978-3-319-65551-2_62
Format: Electronic Book Chapter
KOHA link:https://koha.lib.tpu.ru/cgi-bin/koha/opac-detail.pl?biblionumber=657484

MARC

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200 1 |a Creating a Virtual Machine in Matlab as Part of Business Game for Educating People with Special Needs  |f A. V. Khaperskaya, O. G. Berestneva, O. V. Marukhina [et al.] 
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300 |a Title screen 
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330 |a The paper addresses the problem of adapting people with special needs to their future working environment. We support the idea that organizing courses and business cases on a virtual machine will be a solution to this problem. The analysis of people with special needs behavior in the actual learning process and their e-learning experience shows their ability to adjust their actions and develop adaptation skills relevant to any environment. Then, we analyze their behavior and the ways to involve them in the virtual setting activities, thus enabling them to feel that they are productive employees and members of the society. As the key evidence, we give an algorithm for creating a virtual business game that can engage people of any professions and social niches. We present the detailed algorithm of competences design and instruments of LSA- method, which helps to create a virtual machine for the decision-making process. Participants, including those with special needs, can also correct their decisions, which help them develop their abilities to adapt to their future working environment in a company. The work is interdisciplinary at the confluence of the disabled people behavior analysis and application of the key e-learning technologies. The main advantage of arranging such courses on the virtual machine is that people with special needs acquire the adaptation, communication, and decision-making skills as a part of distance learning. 
333 |a Режим доступа: по договору с организацией-держателем ресурса 
461 |t Communications in Computer and Information Science 
463 |t Vol. 754 : Creativity in Intelligent Technologies and Data Science  |o proceedings  |o Conference, CIT&DS 2017, Volgograd, Russia, 12-14 September, 2017  |f eds. A. Kravets [et al.]  |v [P. 858-871]  |d 2017 
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701 1 |a Khaperskaya  |b A. V.  |c economist  |c Associate Professor of Tomsk Polytechnic University, Candidate of Pedagogical Sciences  |f 1986-  |g Alena Vasilievna  |3 (RuTPU)RU\TPU\pers\33542  |9 17209 
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701 1 |a Marukhina  |b O. V.  |c specialist in the field of education quality assessment  |c Associate Professor of the Tomsk Polytechnic University, Candidate of technical sciences  |f 1974-  |g Olga Vladimirovna  |3 (RuTPU)RU\TPU\pers\31754  |9 15866 
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701 1 |a Mitsel  |b A. A.  |c mathematician  |c Professor of Tomsk Polytechnic University, Doctor of technical sciences  |f 1947-  |g Artur Aleksandrovich  |3 (RuTPU)RU\TPU\pers\35618  |9 18787 
701 1 |a Kozlova  |b N.  |g Natalia 
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