Game technogies in teaching "Mathematical modeling"; Global Engineering Education Conference (EDUCON), 2015 IEEE, 18-20 March 2015, Tallinn, Estonia

Manylion Llyfryddiaeth
Parent link:Global Engineering Education Conference (EDUCON), 2015 IEEE, 18-20 March 2015, Tallinn, Estonia.— 2015.— [P. 847 - 851]
Awdur Corfforaethol: Национальный исследовательский Томский политехнический университет (ТПУ) Институт кибернетики (ИК) Кафедра оптимизации систем управления (ОСУ)
Awduron Eraill: Zamyatina O. M. Oksana Mikhailovna, Mozgaleva P. I. Polina Igorevna, Marukhina O. V. Olga Vladimirovna, Goncharuk Yu. O. Yuliya Olegovna
Crynodeb:Title screen
The paper examines the applicability of implementing gamification in the disciplines of fundamental and professional cycles of training engineering students. It also gives an example of development of mechanics, dynamics, and content of a game for the “Mathematical modeling” discipline.
Режим доступа: по договору с организацией-держателем ресурса
Iaith:Saesneg
Cyhoeddwyd: 2015
Pynciau:
Mynediad Ar-lein:http://dx.doi.org/10.1109/EDUCON.2015.7096071
Fformat: Electronig Pennod Llyfr
KOHA link:https://koha.lib.tpu.ru/cgi-bin/koha/opac-detail.pl?biblionumber=646158
Disgrifiad
Crynodeb:Title screen
The paper examines the applicability of implementing gamification in the disciplines of fundamental and professional cycles of training engineering students. It also gives an example of development of mechanics, dynamics, and content of a game for the “Mathematical modeling” discipline.
Режим доступа: по договору с организацией-держателем ресурса
DOI:10.1109/EDUCON.2015.7096071