Game technogies in teaching "Mathematical modeling"

Opis bibliograficzny
Parent link:Global Engineering Education Conference (EDUCON), 2015 IEEE, 18-20 March 2015, Tallinn, Estonia: Proceedings. [P. 847 - 851].— , 2015
Korporacja: Национальный исследовательский Томский политехнический университет (ТПУ) Институт кибернетики (ИК) Кафедра оптимизации систем управления (ОСУ)
Kolejni autorzy: Zamyatina O. M. Oksana Mikhailovna, Mozgaleva P. I. Polina Igorevna, Marukhina O. V. Olga Vladimirovna, Goncharuk Yu. O. Yuliya Olegovna
Streszczenie:Title screen
The paper examines the applicability of implementing gamification in the disciplines of fundamental and professional cycles of training engineering students. It also gives an example of development of mechanics, dynamics, and content of a game for the “Mathematical modeling” discipline.
Режим доступа: по договору с организацией-держателем ресурса
Język:angielski
Wydane: 2015
Hasła przedmiotowe:
Dostęp online:http://dx.doi.org/10.1109/EDUCON.2015.7096071
Format: Elektroniczne Rozdział
KOHA link:https://koha.lib.tpu.ru/cgi-bin/koha/opac-detail.pl?biblionumber=646158
Opis
Streszczenie:Title screen
The paper examines the applicability of implementing gamification in the disciplines of fundamental and professional cycles of training engineering students. It also gives an example of development of mechanics, dynamics, and content of a game for the “Mathematical modeling” discipline.
Режим доступа: по договору с организацией-держателем ресурса
DOI:10.1109/EDUCON.2015.7096071