Game technogies in teaching "Mathematical modeling"; Global Engineering Education Conference (EDUCON), 2015 IEEE, 18-20 March 2015, Tallinn, Estonia
| Parent link: | Global Engineering Education Conference (EDUCON), 2015 IEEE, 18-20 March 2015, Tallinn, Estonia.— 2015.— [P. 847 - 851] |
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| Awdur Corfforaethol: | |
| Awduron Eraill: | , , , |
| Crynodeb: | Title screen The paper examines the applicability of implementing gamification in the disciplines of fundamental and professional cycles of training engineering students. It also gives an example of development of mechanics, dynamics, and content of a game for the “Mathematical modeling” discipline. Режим доступа: по договору с организацией-держателем ресурса |
| Iaith: | Saesneg |
| Cyhoeddwyd: |
2015
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| Pynciau: | |
| Mynediad Ar-lein: | http://dx.doi.org/10.1109/EDUCON.2015.7096071 |
| Fformat: | Electronig Pennod Llyfr |
| KOHA link: | https://koha.lib.tpu.ru/cgi-bin/koha/opac-detail.pl?biblionumber=646158 |
| Crynodeb: | Title screen The paper examines the applicability of implementing gamification in the disciplines of fundamental and professional cycles of training engineering students. It also gives an example of development of mechanics, dynamics, and content of a game for the “Mathematical modeling” discipline. Режим доступа: по договору с организацией-держателем ресурса |
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| DOI: | 10.1109/EDUCON.2015.7096071 |