Business Games in Training Engineering Students; Procedia - Social and Behavioral Sciences; Vol. 206 : Linguistic and Cultural Studies: Traditions and Innovations, LKTI
| Parent link: | Procedia - Social and Behavioral Sciences Vol. 206 : Linguistic and Cultural Studies: Traditions and Innovations, LKTI.— 2015.— [P. 267-271] |
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| مؤلف مشترك: | |
| مؤلفون آخرون: | , , , , |
| الملخص: | Title screen The article discusses solution approaches to the enhanced training of engineering students. To shape professional competences and learning motivation it is offered to use business game as an active teaching technique, which to the authors’ mind, is an efficient tool to prepare students for future professional activity. Business game, as a tool for simulating various aspects of professional environment and real industrial processes, allows to train students apply the obtained theoretical knowledge and solve problems emerging in their professional activity. Режим доступа: по договору с организацией-держателем ресурса |
| اللغة: | الإنجليزية |
| منشور في: |
2015
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| الموضوعات: | |
| الوصول للمادة أونلاين: | http://dx.doi.org/10.1016/j.sbspro.2015.10.023 http://earchive.tpu.ru/handle/11683/15114 |
| التنسيق: | الكتروني فصل الكتاب |
| KOHA link: | https://koha.lib.tpu.ru/cgi-bin/koha/opac-detail.pl?biblionumber=644796 |