Business Games in Training Engineering Students; Procedia - Social and Behavioral Sciences; Vol. 206 : Linguistic and Cultural Studies: Traditions and Innovations, LKTI
| Parent link: | Procedia - Social and Behavioral Sciences Vol. 206 : Linguistic and Cultural Studies: Traditions and Innovations, LKTI.— 2015.— [P. 267-271] |
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| Collectivité auteur: | |
| Autres auteurs: | , , , , |
| Résumé: | Title screen The article discusses solution approaches to the enhanced training of engineering students. To shape professional competences and learning motivation it is offered to use business game as an active teaching technique, which to the authors’ mind, is an efficient tool to prepare students for future professional activity. Business game, as a tool for simulating various aspects of professional environment and real industrial processes, allows to train students apply the obtained theoretical knowledge and solve problems emerging in their professional activity. Режим доступа: по договору с организацией-держателем ресурса |
| Langue: | anglais |
| Publié: |
2015
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| Sujets: | |
| Accès en ligne: | http://dx.doi.org/10.1016/j.sbspro.2015.10.023 http://earchive.tpu.ru/handle/11683/15114 |
| Format: | Électronique Chapitre de livre |
| KOHA link: | https://koha.lib.tpu.ru/cgi-bin/koha/opac-detail.pl?biblionumber=644796 |
| Résumé: | Title screen The article discusses solution approaches to the enhanced training of engineering students. To shape professional competences and learning motivation it is offered to use business game as an active teaching technique, which to the authors’ mind, is an efficient tool to prepare students for future professional activity. Business game, as a tool for simulating various aspects of professional environment and real industrial processes, allows to train students apply the obtained theoretical knowledge and solve problems emerging in their professional activity. Режим доступа: по договору с организацией-держателем ресурса |
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| DOI: | 10.1016/j.sbspro.2015.10.023 |