Development of a Parallel Fast Fourier Transform-Based Algorithm for Digital Hologram Reconstruction

Bibliographic Details
Parent link:Advanced Materials Research: Scientific Journal
Vol. 1040 : High Technology: Research and Applications 2014 (HTRA 2014).— 2014.— [P. 949-953]
Main Author: Vuyets T. R.
Corporate Author: Национальный исследовательский Томский политехнический университет (ТПУ) Институт физики высоких технологий (ИФВТ) Кафедра лазерной и световой техники (ЛиСТ)
Other Authors: Ovchinnikov V. A. Vladislav Aleksandrovich
Summary:Title screen
Digital holography is a comparatively new observation method for micron-sized particles. It is based on numerical reconstruction of recorded interference fringe. Calculation processes for reconstruction are both time- and memory-intensive. The aim of this study was to develop a faster, more efficient algorithm for digital hologram reconstruction. To this purpose Central Processing Unit (CPU) and Graphics Processing Unit (GPU) programming were implemented. For the problem solving the algorithms’ run-time for both configurations was measured. The results showed that the algorithm using a GPU board is faster and more suitable for reconstruction processes. Thus, it makes possible the accomplishment of real-time analysis.
Режим доступа: по договору с организацией-держателем ресурса
Published: 2014
Series:Sensors, Measurements and Non-Destructive Control
Subjects:
Online Access:http://dx.doi.org/10.4028/www.scientific.net/AMR.1040.949
Format: Electronic Book Chapter
KOHA link:https://koha.lib.tpu.ru/cgi-bin/koha/opac-detail.pl?biblionumber=641134
Description
Summary:Title screen
Digital holography is a comparatively new observation method for micron-sized particles. It is based on numerical reconstruction of recorded interference fringe. Calculation processes for reconstruction are both time- and memory-intensive. The aim of this study was to develop a faster, more efficient algorithm for digital hologram reconstruction. To this purpose Central Processing Unit (CPU) and Graphics Processing Unit (GPU) programming were implemented. For the problem solving the algorithms’ run-time for both configurations was measured. The results showed that the algorithm using a GPU board is faster and more suitable for reconstruction processes. Thus, it makes possible the accomplishment of real-time analysis.
Режим доступа: по договору с организацией-держателем ресурса
DOI:10.4028/www.scientific.net/AMR.1040.949