Использование компьютерного зрения в обучающих компьютерных играх; Перспективы развития фундаментальных наук; Т. 3 : Математика
| Parent link: | Перспективы развития фундаментальных наук=Prospects of Fundamental Sciences Development: сборник научных трудов XVIII Международной конференции студентов, аспирантов и молодых ученых, г. Томск, 27-30 апреля 2021 г./ Национальный исследовательский Томский политехнический университет (ТПУ) ; под ред. И. А. Курзиной, Г. А. Вороновой.— , 2021 Т. 3 : Математика.— 2021.— [С. 94-96] |
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| Özet: | Заглавие с экрана This article discusses the use of computer vision elements in an educational game developed with the Unity3D game engine. The game is aimed at teaching and developing the skills of the student. The article describes the method used for the tests, as well as the test results. |
| Dil: | Rusça |
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2021
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| Online Erişim: | http://earchive.tpu.ru/handle/11683/68329 |
| Materyal Türü: | Elektronik Kitap Bölümü |
| KOHA link: | https://koha.lib.tpu.ru/cgi-bin/koha/opac-detail.pl?biblionumber=633372 |
| Özet: | Заглавие с экрана This article discusses the use of computer vision elements in an educational game developed with the Unity3D game engine. The game is aimed at teaching and developing the skills of the student. The article describes the method used for the tests, as well as the test results. |
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